PC Gamer· Joshua Wolens ·· 3 小时前AI 评分37
《上古卷轴6:Sentinel》前任主设计师Bruce Nesmith期望坐骑与梯子两大改进
Skyrim's lead designer has 2 big asks of The Elder Scrolls 6: Sentinel, and only one of them is something most players have ever thought about
AI 导读
《Skyrim》主设计师Bruce Nesmith在接受The Examined Game采访时,向Bethesda提出对《上古卷轴6:Sentinel》的两点期望:更好的坐骑系统与可攀爬的梯子。他认为当前坐骑只能骑乘,应支持马战或让坐骑协同作战;而梯子缺失限制了美术团队的多层关卡设计,但实现需解决双人同时使用、NPC决策、攀爬中被击中等大量编程问题。
来源:PC Gamer · pcgamer.com